Showing posts with label sketch. Show all posts
Showing posts with label sketch. Show all posts

Wednesday, February 15, 2012

Gladys And Her Cat by Russ Cox



© 2012 Russ Cox | Smiling Otis Studio

In celebration of Valentine's Day, I decided to work up a sketch I had lying around my studio that I called "Gladys And Her Cat". It is based on how children usually carry a cat around the house. I though adding the drawings hanging on the wall would help emphasize her love for her cat.


This is a tighter version of the sketch. I lightened the nose and mouth on Gladys so the line work would not stand out in the final art. The line work was converted to a dark purple to give it a bit more life than using black.


Using the multiply layer in Photoshop, I did a grayscale underpainting which I duplicated and then added a red tint. This makes it a two layer toned underpainting so that I have a dark value to paint on which helps the final art colors pop.


Working like a traditional painting, I started from the back by painting in the walls, patterns, baseboards, and floor. This helps me decide what colors to use for the main images and prevents color revisions later on by trying to get a background color to work with all of the main elements. The final art layers are set to "normal" but have my brushes set to 20-45% opacity. By doing this, it allows me to build up the color.


I then painted the drawings by using a crayon-like brush. I though the paper should be a few colors like construction paper. The dog and mouse were painted next.


Continuing moving to the front, Gladys was painted in the next step. I thought having her as a redhead would help solidify the concept of "love". 


The valentine's card and cat were painted. I used my orange cat as a model for color and attitude. Sometimes I will play with the saturation if I find the colors getting flat as I work. Gladys' skin tone got a mild boost so she looks more lively.


I thought I was about done with the illustration but the floor seemed too bare and boring. Building on the drawings in the background, I decided to add some additional drawings on the floor with a few crayons laying about. I quickly sketched the new items out, scanned them, and added them onto a new layer which I multiplied so the white drops out and the line work is  showing. Working digitally allows one to add and subtract images as they work without having to start over. 


The final image has the new elements painted, some of the line work beefed up and highlights added. 

You can view more of my work at:

Tune in next week to see what the talented Debbie Ohi has up her sleeve!



Wednesday, January 4, 2012

Developing A Concept by Russ Cox

© 2012 Russ Cox | Smiling Otis Studio

Happy New Year Everyone! For my first post of 2012, I thought I would share how I developed the concept for the above illustration. 




I started out with doodling in my sketchbook. The idea of a child swinging on an old branch was too symbolize "old and new" as well friendship.


After working up the sketch into a tighter drawing, the symbolism was not working and the tree branch became too scary. Especially when the end of the branch was turned into a gnarled hand. It seemed to be ready to grab the girl instead of forming an arch to show protection.

Since the sketch was not working, I decided to go back to doodling, trying to rework the concept or come up with something complete different. Sometimes it is best to step back and come from another angle. The idea was to make the illustration warmer in concept, so I thought what if she had a large oafish friend who would do anything for her. Maybe something happened to the tree where she had the swing and her friend was welling to pretend to be one to make sure she was happy. 
After roughing in the new layout, I noticed that I did not like the position of the rope over the girl's face. Plus the hand turned down had a negative feeling so I thought he needed his hand turned upward. Since he is pretending to be a tree, it was natural to put a bird's nest in his open hand.


I sketched out the new hand and girl which I dropped over top of the existing sketch. It saved me time redrawing the sketch for a third time since I would be doing a tighter version as my base for the final color illustration. I feathered the edges in Photoshop when I cut out the images so they overlapped the original sketch seamlessly.
The flowers were removed because they were a distraction from the interaction between the two characters. This is the final sketch which became the base of the final illustration which I rendered in Photoshop.
 In the final illustration, I wanted to mute the color palette so the warmth of their friendship shined through.
Having worked in Photoshop for the past 8 months, I think I am ready to tackle Painter so I may post the results next time.



Thanks for reading and following our glog.
Russ

Look for Debbie Ohi's always inspiring and insightful post next week

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Wednesday, October 12, 2011

Pinocchio With A Twist by Russ Cox

 © 2011 Russ Cox | Smiling Otis Studio

Recently I have been thinking about the story of Pinocchio and how to do a spin on such a classic.  I thought it would be interesting if kids had built him from junk that they found around the house or in a junkyard. A child has an amazing creative spirit and energy that I thought would work well for this modern take. It also reminded me of my younger days when we would build things from junk.


While I was sick last week, I began doodling and this is what appeared on the paper. Maybe a fever can be a good thing once in a while. Trying to think of things a group of children could find and use to make their robotic puppet, was a bit challenging. Most of the items are obvious but some of the support elements like the base of his face and lower body, I wanted to keep as chunks of unidentifiable rusted metal.


The faces of the children bothered me so I quickly sketched out some other ideas. Which I added to the cleaned up version of the sketch in Photoshop.
  

I decided to not add any tones to the sketch and keep the line work loose. The ellipses on the tires and other areas are not drawn perfectly on purpose in order to keep the illustration more child friendly. After years of drafting, it was hard  not to clean up those parts of the drawing.


Using Photoshop, I added a gray tone to establish light direction and then dropped in a purple value to pull the under painting together. 



I built each piece on a separate layer for easy editing. The color was built up using various brushes and textures like the background on the face. I was going for a tarnished, rusted metal look so the elements on the face stand out.
This is the final illustration. It is different than my usual vector artwork. After looking at it now, I think I will add a small cricket to the radar part of his head. Like he is whispering into his ear as the little girl looks down on him. It will tie in the basic storyline of the original and help pull the concept together.


In Pixel Shavings related news, we just mailed out our first tear sheet with bookmarks to art directors from various publishing houses. Hazel, Fred, Sheri, Debbie, John and I each did a new piece just for the promo. We think it is a pretty snazzy package that should get some attention. Fingers crossed!

Next week you're in for a treat as the lovely and energetic Debbie Ohi will share a new illustration for all to marvel!

To see more of my work, you can go to:
www.smilingotis.com
Smiling Otis Facebook Fan Page
Smiling Otis Studio Blog

Wednesday, September 14, 2011

Carrot on a String by Fred Koehler

My mom used to tell me that the reward of hard work was the satisfaction of a job well done. I think mom was just being a cheapskate. We all need a reason to exist. To wake up. To go to work. To eat our peas and clean our rooms. Find yours. Work hard. Reward yourself. And have a wonderful week.

Love, Fred.

flikr.com/superfredd

PS - don't you dare miss next week's post from the wickedly fab Sheri Barnes.

Wednesday, February 16, 2011

Too Many Fairies by Debbie Ridpath Ohi

I find that doing daily drawings is important for me for a number of reasons including: (1) It helps keep me from tightening up in my work-related illustration, (2) It's fun, and a good way to start off a day.

 "Too Many Fairies"

I work entirely digitally in Corel Painter XI with a Wacom Artpad, with some crossover to Photoshop now and then. For my Daily Doodles (which can range from a few b&w scribbled lines to what some  might consider finished art), I very rarely have a particular subject in mind but just put stylus to tablet and see what happens. This morning's Doodle was inspired by an old New Yorker cartoon by William Steig (one of my illustration heroes!) in which a man is wandering around a room, killing flies.

To see more of my Daily Doodles and other work, please visit DebbieOhi.com.