Showing posts with label promo. Show all posts
Showing posts with label promo. Show all posts

Wednesday, June 20, 2012

Staying On Course by Russ Cox


©2012 Russ Cox | Smiling Otis Studio

Since returning from the NESCBWI Conference in late April, I have been heeding the advice I have received from friends, agents, and art directors who have told me how much they love my drawings and sketches. With that advice, I have started playing around colorizing my sketches and drawings so that the looseness and energy does not get lost in the final art. I have been doing a doodle a day (and filled up one sketchbook since returning) which has lead me more down this path. This is the first "official" illustration I did with this looser style. The idea came from a conference doodle that I liked and thought would make a good promo piece.
I quickly worked out a composition based on the doodle. I wanted a slight over the head perspective that would focus on the characters and their "vehicles".




I then refined the sketch a bit more, developing the characters and the space crafts.


Once I got the characters heading the right direction, I did a final, tighter drawing that stilled kept the freshness of the previous sketches. This was scanned in at 300 dpi so that I could render it digitally. I left room at the top left for my contact info.


I imported the drawing into Painter. With the sketch layer set as the top most layer, and set to "multiply", I began laying in a background tone and blocks of color. Painter has this cool feature which will allow you to set your light direction as you can see with the gradated tone. Previously, I was doing a grayscale underpainting but I thought the color blocks would achieve the same effect. Plus I wanted to keep things spontaneous and fresh. Oh, I used the gouache brushes for this illustration.


With the color in place, highlights were added on a top layer. This allowed me to drop the white over top of the sketch as well.


I felt that the final illustration looked a little flat so I went back in and added some darker tones and lightened ares of the road and grass. I think it looks much better.

Since this is a postcard promo, I sketched the main characters from the front for the back of the card and will keep it as a black & white piece. All that is left to do is put it together and send it off for printing. 

Everyone put your hands together and give a great big cheer for Debbie Ohi as she will sharing something truly amazing on her post in two weeks. Thanks for reading and make sure to check out the other posts from my fellow Pixel Shavers.

Ciao,
Russ



Wednesday, October 12, 2011

Pinocchio With A Twist by Russ Cox

 © 2011 Russ Cox | Smiling Otis Studio

Recently I have been thinking about the story of Pinocchio and how to do a spin on such a classic.  I thought it would be interesting if kids had built him from junk that they found around the house or in a junkyard. A child has an amazing creative spirit and energy that I thought would work well for this modern take. It also reminded me of my younger days when we would build things from junk.


While I was sick last week, I began doodling and this is what appeared on the paper. Maybe a fever can be a good thing once in a while. Trying to think of things a group of children could find and use to make their robotic puppet, was a bit challenging. Most of the items are obvious but some of the support elements like the base of his face and lower body, I wanted to keep as chunks of unidentifiable rusted metal.


The faces of the children bothered me so I quickly sketched out some other ideas. Which I added to the cleaned up version of the sketch in Photoshop.
  

I decided to not add any tones to the sketch and keep the line work loose. The ellipses on the tires and other areas are not drawn perfectly on purpose in order to keep the illustration more child friendly. After years of drafting, it was hard  not to clean up those parts of the drawing.


Using Photoshop, I added a gray tone to establish light direction and then dropped in a purple value to pull the under painting together. 



I built each piece on a separate layer for easy editing. The color was built up using various brushes and textures like the background on the face. I was going for a tarnished, rusted metal look so the elements on the face stand out.
This is the final illustration. It is different than my usual vector artwork. After looking at it now, I think I will add a small cricket to the radar part of his head. Like he is whispering into his ear as the little girl looks down on him. It will tie in the basic storyline of the original and help pull the concept together.


In Pixel Shavings related news, we just mailed out our first tear sheet with bookmarks to art directors from various publishing houses. Hazel, Fred, Sheri, Debbie, John and I each did a new piece just for the promo. We think it is a pretty snazzy package that should get some attention. Fingers crossed!

Next week you're in for a treat as the lovely and energetic Debbie Ohi will share a new illustration for all to marvel!

To see more of my work, you can go to:
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